Descriptive Problem Summary:
Not sure if this goes here or feature, but if you package your game into world executable files and you already have one packaged in the folder, if it as the same name it does not overwrite the old file with the new one
Numbered Steps to Reproduce Problem:
package files, change something, package files with same name and try it, changes will not be there
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:
Should overwrite with the new game
Actual Results:
Does the problem occur:
Every time? Or how often?
every time
In other games?
dont know, but assuming it would
In other user accounts?
dont know
On other computers?
it did it on both of my computers
When does the problem NOT occur?
havent had it not
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
change the file name or delete old one first
ID:99574
Aug 1 2010, 9:04 am
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Aug 1 2010, 1:13 pm
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I don't follow what you mean here. Can you clarify?
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if I go to build-package files and make a world executable file, then i change some code and rebuild the world executable file it doesnt overwrite the previous executable files when i build them if I use the same file name and the old file is the one there.
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