ID:98782
 
Redundant
Applies to:Dream Maker
Status: Redundant

This feature has already been implemented, or is already achievable with existing methods.
Team Byond Hello, I would ask to make two systems, the first zoom is time to make icons, so you leave with more perfection, and the second is a function autotiles, similar to the RPG MAKER XP, instead, would help a lot the creation of good maps.
'm Sorry for my English because I'm using a translator.
Zooming in the icon editor has already been requested. I'm not sure what you're referring to with "autotiles", since I haven't used RPG Maker.
Lummox JR wrote:
Zooming in the icon editor has already been requested. I'm not sure what you're referring to with "autotiles", since I haven't used RPG Maker.

Taking a guess here, but I think he is talking about when adding a tile to the map, we can also add the random objects on top of the map at the same time.. I'm sure there is a request for that already.
Qubic wrote:
Lummox JR wrote:
Zooming in the icon editor has already been requested. I'm not sure what you're referring to with "autotiles", since I haven't used RPG Maker.

Taking a guess here, but I think he is talking about when adding a tile to the map, we can also add the random objects on top of the map at the same time.. I'm sure there is a request for that already.

Incorrect.
Autotiles are essentially auto-joining tiles, which we can already do.
Yeah but it would be nice if the map editor did it for you n not need a code to do it n u shouldnt have to be playing the game for it to work
Autojoining is easily done through runtime code and while it may be vaguely helpful for the map, it's also simple enough to handle in turf/New() that it's not needed.