Okay, heres the gist- Im making/working on a Pokemon game and as we pokenerds know, their icons are about half the size as ours- and it can cause some game problems...
the game doesnt agree with me changing the worlds icon size to 16. i like it to look like its still the size 32 (ie- the icons arent zoomed in) the only way ive found to do this is to edit the map on the skin to stretch icons. that causes grahical issues even if i try to fit it right...there are rows of icons that looks stretched or boxed in and...EW >,<
any suggestions on working with the half-sized icons? i can do 32x32 but pokemon game icons dont want to agree...
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