Last Robot Standing has display issues (again). Some objects (including robots, turrets, oil, power supplies, etc.) are invisible (can't find a common denominator though, as some are still visible). Superheated Walls and Annihilated Walls have their visual effect extended by one tile too much and do not correctly match the images.
Numbered Steps to Reproduce Problem:
- Join Last Robot Standing
- Start a game
Code Snippet (if applicable) to Reproduce Problem:
Most unfortunately, not available to me.
Expected Results:
Correctly displayed graphics
Actual Results:
Wrong located, aligned and partly invisible objects.
The problem occurs:
Every time
Just in this game, but given that it used to 'work' properly in earlier BYOND releases, the issue should be found with an update.
In other user accounts - Everybody joining seems to witness the same issues
On other computers - Everybody joining seems to witness the same issues
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Most unfortunately, I can not nail it down to a concrete BYOND version, but the problem was reported to have been existing for a fair bit of time according to Kuraudo.
Workarounds:
Non
If the info helps, wonderful.
Edit: Also, when I attempted to play using 471, the icons were still messed up. It's possibly/probably an issue with the game itself not getting updated.
Another edit: The "host" updated to 471, and it seems fixed now. Thanks for the fix!