ID:96340
 
Not Feasible
Applies to:Dream Maker
Status: Not Feasible

Implementing this feature is not possible now or in the foreseeable future
I was thinking if we could generate instances from icon_states in TOPDOWN_MAP(in the MAP editor).(in the same way as icon_states() generates in TILED_ICON_MAP).
Not clear?

for example- I have a 64x64 icon.And my world.icon_size is default.Now If I generates icon_states from 64x64 icon, I should get like.(0,0; 1,0; 0,1; 1,1).. the same way as we are provided with in the icon_states().

Hope thats clear...
This is more useful for TOPDOWN_MAP formats for mapping.As they can instance each chunk of the icon in the right place.So that you don't get. any overlapping thingies.

It would also be nice, if you provided the same for TILED_ICON_MAP, but I don't know why.
I don't think you fully understand the difference between the two formats.

When TILED_ICON_MAP is used, all icons are interpreted in a chunked manner. Icons bigger than world.icon_size are split into pieces.

When TOPDOWN_MAP is used, no icons go through this chunking process; they all use their own innate size.

The feature you're asking for would be meaningless with TOPDOWN_MAP because those icon states would simply not exist at runtime.