Dogs of the Sea is a pirate based game with a twist. NOT A ONE PIECE GAME. This is a pirate game, loosely based on the actual events that took place long ago, with an emphasis on god-like creatures. I understand a lot of people have misconceptions about pirates, possibly they have been exposed to unrealistic content, they think pirates are a joke. This game will do its best to portray a real life as a real pirate, with some exceptions. Pirates of the Caribbean was a great movie, try to use that as a reference not only how they sailed but the demonic forces (Davy Jones) that also inhabited the seas.
Anyways, the game is loosely based in very early colonial times, in lands created by the gods. These gods have created the land on which you occupy, there are sea gods, demonic gods, and a variety of others. There will be in-depth storyline and internal affairs about these god-like creatures. You can make deals with the gods of the underworld and obtain 'demonic forces' which are abilities that tap into your psyche. There will also be missions that interrelate with the gods.
Here is a small shot of the game to hold your interest, keep reading below!
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A lot of the icons have been taken from various sources, I lack artistic abilities, these icons are all temporary fillers.
Pirates are the fearsome creatures of the sea. Life at sea can turn you into seamen, which are mutations of humans and sea creatures. Gods can favor or hate you, depending on your actions. Poseidon turns players into seamen as a curse. They may not board land but have many abilities pertaining to the sea.
Anyway, if players get a good crew together and sail on the seas, they can be considered pirates. However if there are more than 1 crew on the seas, pirates may become hostile. Basically its all for one, the prevailing pirate crew will really be considered the pirates of the seas. Other players can choose to work the international markets, they can specialize in a specific trade such as forging metals, building ships, etc. Players can physically form alliances, and there can be some benefits to this. Players can build buildings on land and small ports out at sea for trade and business. There will be land vehicles, which mechanics can repair and create.
When you die you go to the underworld. Dying at sea will bring you into the black sea, a much more dangerous world where the gods reside. Whirlpools are found within the sea, and they can take you to different places. They can even take you into the depths of the sea. The kraken is a vicious beast who does the bidding of the gods. Gods can curse you in numbers of ways, and can amplify your signal to the kraken.
Anyways I wanted to introduce the game as I need feedback and testers. I will host live sessions very soon.