sagemode()
hengeback()
cloakoff()
if(swim||paralysed||dead||addled||buttonjam||resting||caught||seals||moving||dous||busy)return
dous=1
for(var/obj/jutsu/sage/Sage_Mode/M in src)M.overlays+='timer.dmi'
spawn(30)
for(var/obj/jutsu/sage/Sage_Mode/M in src)M.overlays-='timer.dmi'
dous=0
if(!sagemode)
new/obj/eyeac(loc)
client.byakrange=12
view(8)<<"<font color=#FFD700><b>[usr]: <FONT COLOR=#ffd700>S</FONT><FONT COLOR=#ffbf00>a</FONT><FONT COLOR=#ffa500>g</FONT><FONT COLOR=#ff8c00>e</FONT><FONT COLOR=#ffb300>.</FONT><FONT COLOR=#ffd900>.</FONT><FONT COLOR=#ffff00>.</FONT><FONT COLOR=#ffe300>M</FONT><FONT COLOR=#ffc600>O</FONT><FONT COLOR=#ffa900>D</FONT><FONT COLOR=#ff8c00>E</FONT><FONT COLOR=#ffa500>!</FONT><FONT COLOR=#ffbf00>!</FONT><FONT COLOR=#ffd700>!</FONT>"
if(agi>=70&&con>=70)
client.byakrange+=4
if(agi>=140&&con>=140)
client.byakrange+=4
byakucreate()
overlay()
sagemode=1
client.addsagemode()
client.byakuganupdate()
else
client.removebyakugan()
new/obj/eyeac(loc)
sagemode=0
overlay()
view(8)<<"<font color=#FFD700>[usr] deactivates his Sage Mode."
Problem description:
So heres the problem, when i activate sage in game the eye icon doesnt show up, but if i use another move say, sharingan, and then then deactivate sharingan, the sage mode icon shows up. Why doesnt it show up when activated?