Pmitch wrote:
Again, you're not restricted to 32x32 in DM, and you verywell could use it as a serious development tool, and be good at pixel art.
No, but the zoom feature can be a problem like you mentioned. If you cannot see it, then it's pointless.
It is naive to think you need a bunch of tools to do pixel art or that DM, or even MS Paint are for beginners. You dont need layers, bezier curves or any of that stuff.
You don't need a bunch of tools. You have the LUXURY to use OTHER tools. I have found such tools to prevent a headache I could have had in DM. I didn't say you would be a pixelated god for using them. While getting use to a more advanced graphics program you can expand your artistic abilities other than pixel art as well. DM is where you cannot. You may not want to now, but if you're serious in art at all you will prefer Photoshop over it. While you wasted all your time not learning the Macros, drawing in DM or paint, you could have sped up your work process with something more advanced.
Well yeah, as a more advanced development tool, Photoshop is indeed better than MS paint and DM. This is not about whether photoshop is better than DM or not. The bottom line is, you can be serious about pixel art, and competantly use DM, and be just as good as someone using Photoshop. The Program does not make the artist.
DM is for pixel art and only pixel art, that is a given.
I think what I'm mostly curious about is how it handles the parsing of animations into frames.