I was able to disable walking for the user temporarily because I wanted to make the computer move the user in some spots. But I was finding failure after failure using Move(), walk(), walk_to(). What would be the best way of making it look like natural walking.
Aug 27 2012, 1:55 pm
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Step_to proc ?
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http://www.byond.com/forum/?post=935116
- I provided a answer to this posting that would most suit your needs. As for locking the players movement and allowing for movement from the server, you would pretty much have to include more custom movement, swaping out the macros for the movement into your own custom movement commands. |