- A collection of six Colonist NPCs are milling around, all looking around for a job to do.
- The player drops a bunch of walls for them to build.
- Once built, each wall tile will be an obstruction.
- Further complicating matters, the colonist NPCs themselves count as an obstruction and will prevent other colonist NPCs from entering that turf.
My colonists have an answer for you.
(Yes, the graphics are ugly placeholder graphics.)
If I were operating by my "barely playable" meter from last week, I'd say I'm at about 85% now. Provided not too much complicated stuff happens this weekend, I should be able to take it at least another 10%.
Another thing I accomplished this week: learn to drive clutch.