ID:93029
 
Not a bug
BYOND Version:464
Operating System:Windows XP Pro
Web Browser:Internet Explorer 7.0
Applies to:Dream Maker
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary:I have coded alot of icons into my game and some of my mobs are showing as blank boxes with no icon in the tree.
Yes,i have multiple .dmi's



Code Snippet
mob
blobby
icon = 'baddies.dmi'

density = 1
Health = 10
mob
Sakura
icon='Sakura.dmi'
Health = 999999999
density=1
verb
Talk()
set name="talk"
set src in oview(2)
switch(input("Can you help me",text)in list("yes","no"))
if("yes")
usr << "Find my feathers,there are at least 20 and are scattered throughout many worlds"
usr.Health=usr.MaxHealth
usr.loc =locate(45,5,1)
if("no")
usr << "......."





mob/Mokana
icon = 'building.dmi'
icon_state = "mokana"
Health = 9999999999
density = 1
verb
Talk()
set name="talk"
set src in oview(2)
switch(input("Are you ready to go",text)in list("yes","no"))
if("yes")
usr << "wha hoooooo"
usr.loc =locate(80,6,1)
if("no")
usr << "ok tell me when you are"

mob
Buggy
icon = 'baddies.dmi'
icon_state = "Buggy"
Health = 12
MaxHealth = 12
Strength = 3




mob

Bug_Boss
icon = 'baddies.dmi'
icon_state = "BugBoss"
Health = 25
MaxHealth = 25
Strength = 10

proc/hit(mob/M)
flick("attack",src)//shows the mnster attacking. OPTION :)
sleep(2)
var/damage = rand(1-5)
M.Health -= damage
view(src) << "[src] attacks [M]!"//tell people who and what got attacked
view(src) << "[damage] damage!"// says how much damage
mob
woman
icon = 'building.dmi'
icon_state = "Woman"
Health = 99999999
density = 1
verb
Recover()
set src in oview(2)
usr.Health = usr.MaxHealth
mob
Level_1_Bag//name of mob
icon = 'Bag.dmi'//location of icon
icon_state = "Lvl1"//name of icon
density = 1//so they cannot walk through
Health=99999999999999999999//so someone cant kill it
verb//create a verb
Train()//name of verb
set name = "Training"//name of verb
set category = "Commands"//Location of verb
set src in oview (1)//how close can the person be before the verb is active
if(usr.Health<=1)
usr<<"you need to rest"
return
if(usr.Health>=2)
usr.Exp+= rand(1,5)
switch(rand(1,8))
if(5)usr.Statup+=1
usr.Health-=rand(1,2)
Levelup()
Statup()
Statup1()
Statup2()
Statup3()

Problem:

Ok,the bug boss,buggy,mokana,and the woman are the ones whos icon isnt showing up in tree