You make some valid points on the repetition and balance, though it may have been updated since I've played it, I'm not sure. However, I did notice that you claimed this game is the most polished and professional game BYOND has to offer, although I must disagree... It seems like it reeks of indie games just like any of your other games, which all feature consistently low quality artwork. Now I realize thats the point for this game, but lets look at some of your other games. Proelium, Acheron's Awakening? All the "best" games of BYOND(or so you claim), with terrible artwork and game features deliberately stolen from some of the most commercially successful games in history, such as World of Warcraft and Team Fortress. Let me ask you, what makes your games so good? The fact that you have a team of competent programmers that allow you to efficiently churn out games with no original concepts whatsoever? Even your games tend to use eachother's basic concepts, obviously proelium 1 and 2 have essentially the same gameplay, and DWO and NEStalgia will probably have similar gameplay. You're basically like those pop bands that release a record every year that sounds the same as their last one, and you command that devoted sheeple following just like those artists.
Regressia, at least in my opinion, seemed to have a little more love and creativity put into it than you have put into any of your games. I know you'll probably disagree with everything I've said here, and thats cool. Just thought I'd throw that out there. :p |
SuperAntx wrote:
Saying, "the most polished and professional game that BYOND can possibly deliver" is like giving the finger to every developer on BYOND while simultaneously telling the BYOND staff their development suit is only good for 8-bit NES games. If people could stop reading their own weird self-conscious meanings into things that I say, that would be nice. "NEStalgia is as professional and polished as a BYOND game can be" means that we didn't slouch one bit on development and we're putting the best game forward that we're capable of making. I don't see how that relates to other games or where you get the "omg BYOND can only make 8-bit games" meaning from that. Proteen wrote: Personally, I feel a BYOND game should be more than Dragon Quest with a few WoW ideas thrown into it. Personally, I think that people should play a game before summing up what it is or isn't, and whether or not it is worth the asking price. You'll find out for yourself what NEStalgia actually is soon enough. Proteen wrote: Whats so "shattering" about NEStalgia that'll make me dive into my pocket and fork over $9 dollars every year? The same exact reason that I made thousands off of Proelium subscriptions: NEStalgia is downright fun, and people will want to get everything out of the game that they can. Subscribing is optional - the entirety of the playable content and the majority of the available classes and features are free. Again, NEStalgia's value to you is something that you'll have to judge for yourself after playing the game. Not before. |
Zxcvdnm wrote:
I did notice that you claimed this game is the most polished and professional game BYOND has to offer, although I must disagree... No I didn't. You guys really ought to read what I write a bit more carefully. Zxcvdnm wrote: Proelium, Acheron's Awakening? All the "best" games of BYOND(or so you claim) Again, you guys come up with weird mischaracterizations of me and things that I've never said. Acheron's Awakening would have had to have been released for it to be among the best. I've never claimed that Proelium is "the #1 best", just that it is one of the best games on BYOND. And it is. Zxcvdnm wrote: game features deliberately stolen from some of the most commercially successful games in history, such as World of Warcraft and Team Fortress. Let me ask you, what makes your games so good? That's like saying that Half Life stole everything from Doom, or that World of Warcraft is a complete ripoff of Ultima Online. Proelium takes some of my favorite gameplay elements from 3D first person shooters and translates it into a 2D top-down game... then throws a bunch of other ideas into the mix. Not only is the gameplay unique and original: it's a ton of fun! Should I not have quests in NEStalgia because WoW and Everquest have them? Perhaps I shouldn't have saving in the game because every other RPG has that, and I wouldn't want to rip them off, would I? The problem with your analysis is that you'd have to apply the same philosophy to every single game made post 1979. Gosh Wii Tennis is such a ripoff of Pong. My games are fun, playable and unique. I wouldn't have done so well with Proelium if people could go and get the same or better experience somewhere else. The same thing goes for NEStalgia - you won't find anything else like it online. Zxcvdnm wrote: The fact that you have a team of competent programmers that allow you to efficiently churn out games with no original concepts whatsoever? This actually made me lol. My "team" consists of me and one other very talented programmer who got involved in the project well after I first announced it here on this blog. The others who are involved are testers who don't code, but give great feedback. This is a hobby for all of us, not a job. Zxcvdnm wrote: Regressia, at least in my opinion, seemed to have a little more love and creativity put into it than you have put into any of your games. This pretty much contradicts everything you said before about originality (which was already contradictory). You really ought to put more thought into these comments than "I dislike Silk Wizard so I'm going to go as negative as possible". |
Magicbeast20 wrote:
That looks well over 2MB. No, it looks like the best game BYOND will ever be able to deliver. |
Silk, not everybody is quite as immature as you. Most people can reasonably dislike someone and not be negative all the time, you just have a tendency to make statements that will get you negative attention. :p And I never claimed you said proelium was the #1 best, but it is part of the best games of BYOND, right? Or are you going to correct me and tell me that you don't think thats true? I'm still waiting on how proelium's gameplay is unique and original... and I always thought it sucked. :( It was too simple of a game for me, but I guess for those that easily amused, yes, it would be fun.
And your missing the point. All of those games you listed raised the bar in their respective genres just a little higher. Comparing Pong and Wii Tennis is probably the stupidest exaggeration I've seen you make. You take three steps backwards in game development and then one step forward immediately after and all of a sudden your game is unique? Silk, just about every game thats made is unique. That says nothing about the game other than nobody else has your source. Every game on BYOND is playable, once again, says nothing about your game. And your game is fun, wow. You've convinced me. Look, you've got a cool idea and I give you credit, it does look fun to play. Just lose the ego bro, your game will not shatter my idea of what a BYOND game can and should be. |
Zxcvdnm wrote:
Silk, not everybody is quite as immature as you. Most people can reasonably dislike someone and not be negative all the time, you just have a tendency to make statements that will get you negative attention. :p And I never claimed you said proelium was the #1 best, but it is part of the best games of BYOND, right? Or are you going to correct me and tell me that you don't think thats true? I'm still waiting on how proelium's gameplay is unique and original... and I always thought it sucked. :( It was too simple of a game for me, but I guess for those that easily amused, yes, it would be fun. You're obviously wrong, Zxc. His game will indeed shatter your ideas. The "thousands" he made from Proelium proves this. |
These threads are always fun.
removing my post, silk covered most of what I was going to say and I don't care enough to edit it for the rest to stay. |
Through careful analysis of each screenshot I have discovered YOU USED COLORS THAT WEREN'T ON THIS CHART!
http://upload.wikimedia.org/wikipedia/commons/9/93/ 256colour.png SILK GAMES: SHATTERING YOUR IDEAS OF 8 BIT GAMES BY USING COLORS 8 BIT GAMES COULDN'T USE! |
Zxcvdnm wrote:
Silk, not everybody is quite as immature as you. Most people can reasonably dislike someone and not be negative all the time This is an epic comment. You called someone immature and claimed that you're above going negative on people you dislike, then followed it up two paragraphs of immature negativity about someone you dislike! EDIT: And then you put the icing on the hypocritical cake with comment #31! |
Silkwizard wrote:
You called someone immature and claimed that you're above going negative on people you dislike, then followed it up two paragraphs of immature negativity about someone you dislike! Actually, I didn't claim I was above anything. MAYBE YOU SHOULD READ WHAT I SAY MORE CAREFULLY. God you come up with these weird mischaracterizations of me and things that I've never said. Oh, and calling me immature back is probably the best argument ever made. I'm done, gg. ;p Gonna ban me and delete our conversation so you think you win or something now? |
Zxcvdnm wrote:
I'm done, gg. ;p Gonna ban me and delete our conversation so you think you win or something now? You visit my blog and randomly go negative on me even though I respectfully answered your original questions, and now you're asking me to ban you like I've somehow wronged you? Gosh the internet never gets less weird. |
Looks really good, Silk. Can't wait to give it a try. Ignore the other retards, they're just wasting bandwidth.
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Holy shit, a "sprite artist" talking down about a game they haven't played yet because their feelings were hurt by marketing 101 fluff.
You have no idea how hard it is to leave you in peace (more or less). Just take this rope and climb out of that hole you've been digging for yourself Zxcoitrhevgifdfjvgfbgkb. |
SilkWizard wrote:
From day one you'll be treated to the most polished and professional game that BYOND can possibly deliver. Zxcvdnm wrote: I did notice that you claimed this game is the most polished and professional game BYOND has to offer, although I must disagree... SilkWizard wrote: No I didn't. You guys really ought to read what I write a bit more carefully. lol everything else that zxc has said in these comments was stupid and ignorant, though |
"Our team has created something that will shatter your idea of what a BYOND game can and should be."
Personally, I feel a BYOND game should be more than Dragon Quest with a few WoW ideas thrown into it.
Your game looks good, but nothing about it is mind blowing.
I agree with you on not paying for Regressia ( I think paying for any game on BYOND is sort of ridiculous ), but what have you done with your game to make it worthy to be subscribed to besides several WoW ideas? Whats so "shattering" about NEStalgia that'll make me dive into my pocket and fork over $9 dollars every year? Slime races?