Old interface:
When you increase window size, chat size increases, but if it's too small, chat becomes invisible =/
New interface:
Increasing/decreasing window size changes map size, however it doesn't stretch icons, but changes your view distance, chat is always same size.
Please let me know which interface you like more
ID:92969
Mar 16 2010, 7:46 am
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Mar 16 2010, 9:56 am
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You need to change that stupid resolution first.
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Riku 123q wrote:
Howey wrote: |
Bischoff wrote:
Riku 123q wrote: |
Ability to stretch icons is good. Everyone has their opinions, but the more control you have over the looks of the interface, the better. Are you using childs?
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You need to change that stupid resolution first.New interface goes well on lower resolutions, while old one needs at least 768 in Height. Are you using childs?New interface uses childs, but if people choose old one, I'll add childs there. Maybe anyone could tell what bad/good in them?? Most people voted for old one, but a lot people complained about chat on old interface, that it's not visible or something... |
Learn anchoring, bottom-left and bottom-right keeps chat aligned with the bottom and doesn't grow taller.
bottom-left keeps it anchored to the bottom left no matter how far to the right/left you go. and blah blah so on so forth. Bedtime! (that applies to the first one btw, it will grow wider not taller) |