Calling get_step_rand() always returns null.
Code Snippet (if applicable) to Reproduce Problem:
mob/verb/Test()
var/turf/T=get_step_rand(src)
src.loc=T
src<<"Result is null: [isnull(T)]"
Expected Results:
"Calculate position of a step from Ref in random motion."
Actual Results:
Returns null.
Does the problem occur:
Every time? Or how often? Every time.
In other games? Yes
When does the problem NOT occur?
step_rand() seems to work fine.