Copied from the BYOND Features forum by Lummox JR
From the DM Reference for Isometric Maps:
Screen objects (in client.screen) are always drawn on top of all isometric tiles.
This keeps one from adding a nifty background to isometric maps, which are prone to displaying large portions of empty space along their edges.
Could it be possible to have a special setting that would draw a screen object UNDER all isometric tiles?
ID:91970
Feb 23 2010, 2:17 pm
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Resolved
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Apr 14 2010, 12:10 pm
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^_^
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