Copied from BYOND Features forum by Lummox JR
Icon files have a little useful "repeat" state where you can set the animation to repeat itself n-times. I use the flick() proc to display animations and it would reduce the size of the icons if the flick() proc took the repeat state into account. Adding a repeat parameter to flick() would work as well. Any chance of this happening?
ID:91968
Feb 23 2010, 2:07 pm
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Resolved
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Nov 21 2013, 3:51 pm
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Ter13 resolved issue with message:
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