Making choice in "input() in list()" by double clicking, instead of click and press OK also causes map to be pressed
Numbered Steps to Reproduce Problem:
Use supplied code. Make any icon for turf and mob. Compile and run. Press the verb, window with choices appears, move it over the map, and double click any of choices in the list, the window closes as you made the choice, but also sends click to the map, which is quite annoying.
Code Snippet (if applicable) to Reproduce Problem:
world
maxx=20
maxy=20
maxz=1
turf
icon='grass.dmi'
Click()
walk_to(usr,src)
mob
icon='mob.dmi'
verb/repro()
input("Window","Label") in list("choise 1", "Choise 2", "choise3")
Expected Results:
Do not send click to map, when double clicking in the list
Actual Results:
Sends click to the map, causing annoying behavior
Does the problem occur:
Every time? Or how often? Everytime
In other games? Yes
In other user accounts? Yes
On other computers? Don't know
When does the problem NOT occur?
When using single click to select, then hitting either pressing OK
Workarounds:
Single click your choice, then press either press OK