This is just a simple little library to include client view movement using a mouse, similar to the style in the 'Age of Empires' family of games. Check out the demo here.
Updates:
Version 3- I changed the entire structure of the library, so all functions are now available through an f_scan_view control object client var. The size and locations of the scanning ring is now adjustable to account for HUDs, and most features such as movement speed are now configurable.
ID:91645
Jan 27 2003, 10:00 pm
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