mob
proc
IconPop()
world<<"([src.icon]) clicked"
if(!src.icon)
world<<"No valid icon detected"
if(src.icon == "")
world <<"Invalid icon Detected"
src.DownloadImage()
if(src.icon == null)
world<<"Null Icon Clicked [src], [src.icon]"
src.DownloadImage()
if(src.icon == "")
world<<"Blank Icon Found, Icon is [src.icon]"
src.DownloadImage()
Problem description:
I am creating icons from images and then assigning them to objects. Im tring to figure out a way to find out whether the icon is null or if its blank because sometimes I get a blank icon whilst other icons display on the object. I want to make it so when I click on the blank icon it will check whether its blank or not. Note the user will see a blank icon which can be clicked
None of the above works, i just get world<<"() clicked" whether the icon displays or not.
Anyone know how to do this ?
Any help would be great, thanks