Descriptive Problem Summary:
Basically, I've made an EXE file, following tiberaths guide on dream makers, and an issue that rose up was, for the EXE files I made, I have to load them twice before they actually load. The first execution does nothing.
Numbered Steps to Reproduce Problem:
Get this set of files.
Run the EXE files in either directory.
Realize that it stopped doing anything halfway through, and run it again, and voila, it works.
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:
EXE file runs on the first execution.
Actual Results:
EXE file runs on the second execution.
Does the problem occur:
Every time? Or how often? Every time so far.
In other games?
In other user accounts?
On other computers? Yes, tried it on four different computers without BYOND.
When does the problem NOT occur?
When the computer in question has BYOND installed, however, that kindof negates the point of using the .exe in the first place.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
Open it twice, I suppose.
ID:91132
Feb 7 2010, 2:14 pm
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Unfortunately I don't have the source on hand (I developed it as a weekend project at a friends), but I did find a dmb/rsc set. I'm not certain if that helps any more, if not, I'll see if the source is still hiding on his computer.
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Alright, I've reobtained the source, but now I have two issues which might need to be feature requests/bug reports, depending on how they're viewed.
I can't launch any exe file anymore, if it requires me to access files (trusted mode). Also, now, trying to build any exe/run them is not working, whether or not they require access to the file system. I've emailed you the zip file containing both projects with further information. |
The proper procedure here would be to create a demo project--any kind--that replicates the problem you're experiencing when building an .exe, and specifying what parameters need to be included in the "Make EXE" process. (If you don't have a demo, you could just send me the source for both at [email protected] with the necessary building instructions.) By building the .exe myself I can not only see both ends of the problem, but I can feel more assured about the .exe files themselves.