Okay, I've got to say. This topic has #163 replies now after one day. Rather impressive. I really hope this contest turns out well.
Sweet, and yes you send in the executable and resource file once you deem your game ready to be judged by the end of the week. You can package the game easily by using Build->Package Files->Executable Files.
Reaper123456789 and Dgrayman69 Are Joining And Are we sending you the game file
Alrighty :D Densetsu No Samuria Shall Win The contest!!! GOODLUCK TO EVERYONE
derp xD well my sexy game can top that i think
In response to Oasiscircle
Oasiscircle wrote:
No old projects, no. But I'm okay with old images just because it's helpful for solo programmers to have that done.

Just how old can the art be? Do we get docked any points for using it? What about old sound?
In response to SuperAntx
SuperAntx wrote:
Oasiscircle wrote:
No old projects, no. But I'm okay with old images just because it's helpful for solo programmers to have that done.

Just how old can the art be? Do we get docked any points for using it? What about old sound?

I don't believe so , if he's okay with old images.
do we send entire file or host files only
In response to Reaper123456789
Reaper123456789 wrote:
do we send entire file or host files only

Host files.
okay n its fast >.> i keep dying
In response to Reaper123456789
That would be because he's using tile-based movement for a sidescroller, which is extremely limited.
In response to Albro1
Albro1 wrote:
That would be because he's using tile-based movement for a sidescroller, which is extremely limited.

Do you think pixel-based movement would be better?
Do you think pixel-based movement would be better?

Yup. Yes, Yah.

Mhm.


...Yes.
Am I the only one making a sort of big project for this contest...?
In response to Kozuma3
Much.(link)

I like how the bullets come out of his head.
In response to Bravo1
Me too. I'm going to move them a little further down and maybe get some vulgar comments about it.
In response to Arcangelx16
Well, I'm making a pretty extensive roguelike if that counts. ;)
I'm making a puzzle platformer with some interesting mechanics. It'll be long and have a story though.
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