obj
Finish
icon='finish.dmi'
Click()
usr.Move(locate('pallet.dmm'))
usr.Move(locate(20,2,1))
Problem description:I finished making a character creation screen, and I need the finish button to take me to a new map. The map I'm starting on is mainmmenu.dmm. The map I need to get is pallet.dmm. I tried so many times but it just takes me to those corrdinates on the same map instead of changing maps. I did not use z levels.
But you're probably better off using the tag system. This issue has been brought up a ton in the past, just use the search function.
Also, green doesn't get your point across.