Anyway, all my efforts have been on the MapEditor. It's supposed to be the starting project for a open(ish) Dungeon Crawler project but I've got all sorts of thoughts (doubts) going through my head.
Am I just recreating the BYOND map editor?
Hasn't this been done time and time again? Hrrmm. . There are a couple would be map editors. I know there are a handful floating around which are map editors for specific games.
Anyway, as of this morning, I was able to make it so you can add a new icon to the .dmi file and without changing any code, the new icon will show up as generic stamp. I've got turfs and objs working so far although this screenshot shows no objs.
I've got a few map editing tricks down like shift+click to build a rect and rotate.
It's been a fun project though.
ts