I tried making a portrait for an icon I did not too long ago, My first try at a portrait so please give me advice or any links you might have as to how to make it better.
The base icon:
The potrait:
ID:890976
Jul 26 2012, 9:52 am
|
|
Jul 26 2012, 10:07 am
|
|
The tongue needs to be smaller on the portrait. Also, why are his eyes so far apart?
|
In all seriousness though, the base is perfect. However, the portrait could use some work, such as the distance between the eyes.
|
In response to BeignetLover
|
|
The base is far from perfect. It's good enough not to complain about, but not even close to perfect.
|
In response to NNAAAAHH
|
|
So what would you say I need to fix to make it perfect?
|
In response to Rylentless
|
|
The forehead is too large, the eyes are too low down, I don't see where the mouth would be on the icon, the legs are really skinny, the feet are placed oddly, the back's shoulders look way buffer than the rest of the body, the arms are alttle skinny but it's fine, the body's back loses a lot of shading compaired to the already low-shaded front.
Plus; the dark rectangles over the more private areas are pretty ugly. |
As for the portrait; the eyes are too far outward, the nose is bigger than the mouth, the nose is too low down, and the forehead is still alittle large.
You could fix most of that by moving things up a pixel or so. |
In response to Rylentless
|
|
The base looks much better, but try adding some shading to simulate a nose and mouth.
The forehead on the portrait still looks alittle big when you zoom in, and the nose ends at the same point as the eyebrows. You should try raising just the eyes up a tiny bit and seeing how that looks. [EDIT] Uppon further inspection; the base's legs still look off.Posibly it's the sudden growth around the thighs. [END EDIT] |
In response to NNAAAAHH
|
|
In response to Rylentless
|
|
I understand, but the growth in the thighs is that I was pointing out. You gained a pixel on either side of the icon around where the thighs start.
|
The base is lit from the opposite direction than the portrait. If I saw them both on the same screen in-game, I would be pretty confused. Also, eyes are indented on your face. You may want to add some shading around the eyes, which will in turn highlight the cheeks more.
|
If I saw them both on the same screen in-game, I would be pretty confusedThat doesn't invalidate my opinion. |