ID:88849
 
I've been busy recently, but I haven't really let anyone know what I've been busy with, except for a few people. I've been working on my game, Nameless Lands, I've been making some projects (that will be included directly into my game), and I've been existing in terms of life, in general. In order of least to most important..:

As for my recent projects, I've come up with a few proof-of-concept's, I suppose you could say:

Calendar

This is basically a calendar that uses bit shifting instead of a large list to change the days. I honestly couldn't manage to figure out circular bitshifting to save my soul, but this was my first 'real' usage of bits, and I feel like that warranted something special.

Translator .. (of sorts)

Well, there's no reason people of three+ different time periods should speak the same way, nor should different species of beings speak the same.
I was looking for something like this on the hub, but most of them were outdated or uglier coding than the one I made myself. Basically, it takes your text string, and it converts it into the six languages I've already made (well, metamorphed from english). There are 'proficiencies' with these languages, so you could 'learn' some of it by reading a book, or whatever.

"Dynamic" help menu
The reason for doing this, was, I wanted a help menu that didn't look like crap, and at the same time, conveyed a globally understood method to a help guide. My main inspiration was the dm reference, simply because it is pretty nice, in my opinion. I have to thank Batman for helping me figure this out, and putting up with me and my schools failure of a locked cache.

I release these as-is, for other people to use as they will. They have all the content that they will represent in my own game, because I'm far too lazy to turn them into demos and make a different set of content for them. I have, however, commented them for anyone who does wish to use them.

Life.
Nothing much spectacular has happened, except I have obtained a very amusing item. I've also got these coming in the mail, except, they're not in gold, they're in black. Can you say amazing fun? I sure can.

NL.
Well, I've been meaning to make a post on BYOND RPG about my game recently, but there's not really much for me to say. I fail at keeping an update log. My SVN has a bunch of little notes scattered with what I've done, but that's about it.

I'll get to that eventually.

For those concerned, I've been mostly fixing bugs with the game, but the next update should be a pretty fun one. I've finally got Rairu on the way, which, if you recall, is the first entirely neutral large town, where the first of seven gems will be located. With this, the map will be expanded a very large amount for players.
Much thanks to my servantstesters for helping me fix all of those really random bugs that arose during my month of inactivity (gee, how does that happen?).

All in all, life is good, making nl is entertaining, and making little projects is fun. I really hope someone finds benefit in one of those three projects.

DT.

You're supposed to put spaces between your keywords. <.<
Whoops, thanks Tibby. I have a bad habit of forgetting they're not comma delimited <.<