![Smiley face](http://i.imgur.com/FjW7Mh.png)
![Smiley face](http://i.imgur.com/jrrxUh.png)
![]() Jul 20 2012, 10:04 am
|
|
It's not really new ( been out since April ) but it is kinda neat. One thing I'm getting bored with though is Oryx Sprites. Wish someone would do retro without using that sprite sheet for the umpteenth time. It gets boring after a while seeing games with the exact same monsters and people in it.
|
EmpirezTeam wrote:
Vrocaan wrote: No. That only works on stup- Yes they are. |
This is actually a pretty fun game!
I was surprised at how CPU friendly it was. |
I've played this a few times before, and it's a very cool game. Actually started to make something with the same retro pixel sprites in 3D concept using Unity, but it showed me how much practice I still needed.
Kumorii wrote: I was surprised at how CPU friendly it was. Java and the LWJGL (Lightweight Java Game Library, used to easily access OpenGL functionality from Java, and I'm pretty sure is what was used to create Delver) actually use much less CPU than I expected. |