ID:87475
 
Keywords: xml
Well recently i have been developing a little program to better my skill with interface. This Program is a sort of Chat server, but made dumb by me.

My current setup is like this:
Server Creation Utility - Utility that edits the servers setting, and allows you to create your server. Program must be used before you can make a Player Server

Player Server - This program loads the file created with the Server Creation Utility. And is the actual chat program.

The concept is pretty stupid i know, but i really just wanted to see if i could do it.


My current issue is what format i should use for saving server settings. XML came to mind because i heard it can easily be modified by anyone, and not to mention the way things are structured in XML leads me to think i could easily load all the data into there forms on the Server Creation Utility.

However i might be wrong with my thinking. Can XML be used for what I'm wanting to do? Or is there a better way?
XML is really easy to parse, but may be overkill for many purposes. Depending on what you want to do, an ini file format can also be pretty damn easy to parse and useful, and probably be more clear than XML:

[section1]
value1 = somevalue
value2 = somevalue

etc.
That would be alot easier. Isnt there a article on .ini files in dream makers?
Thanks