Descriptive Problem Summary:
When hosting a game, players joining are not announced to the world and it is not always clear when they are ready. Prematurely starting the game can prevent new players from getting to join, but most noteworthy would perhaps be that a player who has joined yet not chosen a character class yet, will start the game as a "blank spot" character. This only further brings issues for the game.
Perhaps a wait function can be added to not allow the game to be started until everyone has chosen a class, or a "ready" command/button be added that players must all toggle to allow the host to use the "start the game" command.
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:
Actual Results:
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
ID:861663
![]() Jul 10 2012, 3:34 am
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Resolved
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![]() Jul 13 2012, 10:53 pm
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I can verify this. Skuller had this problem.
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Hey guys, Thanks again for the bug report. This one shouldn't be to hard to implement. I truly appreciate all the time you have spent pointing out bugs to me
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