Descriptive Problem Summary:
Map Editor compiles .png(and other?) image sections improperly.
Numbered Steps to Reproduce Problem:
1. Grab a .png image.
2. Load it into your game.
3. Place it in your game's map.
4. Attempt to display a section of the image in a single tile (ex: icon_state="1,2")
Refer to Map Editor picture if further details are required.
Code Snippet to Reproduce Problem:
Uncompiled Game in Map Editor
Compiled Game Login Screen
Expected Results: The image sections to display.
Actual Results: The entire image is displayed.
The problem occurs:
1. Around 80% of the time. Not sure why everyone isnt affected. Could be the byond version.
2. In other games.
3. In other user accounts.
4. On other computers.
5. On BYOND 458 as well.
The problem does NOT occur: When compiling the game on BYOND 454.
Games that have already been compiled using a later BYOND version cannot be fixed by this method.
Workarounds: Downgrade to BYOND 454 :(
ID:86065
Nov 21 2009, 3:21 pm
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Not a bug
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Add that into your code, see if it helps.