ID:86065
 
Not a bug
BYOND Version:459
Operating System:Windows Vista Home Premium 64-bit
Web Browser:Internet Explorer 8.0
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary:
Map Editor compiles .png(and other?) image sections improperly.

Numbered Steps to Reproduce Problem:
1. Grab a .png image.
2. Load it into your game.
3. Place it in your game's map.
4. Attempt to display a section of the image in a single tile (ex: icon_state="1,2")
Refer to Map Editor picture if further details are required.

Code Snippet to Reproduce Problem:

Uncompiled Game in Map Editor

Compiled Game Login Screen


Expected Results: The image sections to display.

Actual Results: The entire image is displayed.

The problem occurs:

1. Around 80% of the time. Not sure why everyone isnt affected. Could be the byond version.
2. In other games.
3. In other user accounts.
4. On other computers.
5. On BYOND 458 as well.

The problem does NOT occur: When compiling the game on BYOND 454.

Games that have already been compiled using a later BYOND version cannot be fixed by this method.

Workarounds: Downgrade to BYOND 454 :(

world
map_format = TILED_ICON_MAP

Add that into your code, see if it helps.
Super Saiyan X wrote:
> world
> map_format = TILED_ICON_MAP

Add that into your code, see if it helps.
It should help