Numbered Steps to Reproduce Problem:
1. Have byond's version 454.1036 installed
2. upgrade to the newest version 458.1050
3. Compile your world(source code from old version) with respective changes
4. result in DM freezing while attemting to change between Z levels.
Code Snippet (if applicable) to Reproduce Problem:
#if DM_VERSION >= 455
world/map_format = TILED_ICON_MAP
#endif
Expected Results:
A smooth and working map
Actual Results:
DM freezing between switching trough Z levels of the world map.
Does the problem occur:
Every time? Or how often?
Every time
In other games?
No
In other user accounts?
Yes
On other computers?
Not tested
When does the problem NOT occur?
It didn't occur when i tryed another game source, which lead me to believeing that the reason for its bad functionality might be me attempting to load the map before making the changes with adding the line to the source.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
downgrading to the earlyest of 455 versions and using the #if DM_VERSION >= 455. made the freezing go away.
Workarounds:
Be sure to add the needed fix (addon) to your source code before attempting to load the map.