ID:85614
 
Resolved
Fixed in 459
BYOND Version:458
Operating System:Windows XP Pro
Web Browser:Firefox 3.5.5
Status: Resolved (459)

This issue has been resolved.
Duplicates:id:85873
Descriptive Problem Summary:
Placing a big icon on the map (top down format) does not properly display the big icon. The big icon is compressed to fit into the southwest corner. (Display only, works correctly when running the game)

Numbered Steps to Reproduce Problem:
1. Create a map (standard 32 icon size top down)
2. Create a turf that uses an icon bigger than 32x32
3. Place the icon on the map

Expected Results:
Big Icon should fully dispaly rather than shrinking down to fit the south west corner.

Actual Results:
Big Icon only shows in the southwest corner but draws properly when the game is run.

Does the problem occur:
Every time? Or how often?Yes

When does the problem NOT occur?
Always occurs though, if you place a big icon within a big icon (not on the same tile), it shows the second one correctly. If you place the big icon near the edge of the map (top right corner), it displays outside the map.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.) New with 458. Worked in 457. Likely caused by the change:
In DM's map-editor, when putting a blank-icon turf or other object over a turf with a big icon, the gray square/diamond would show in the southwest corner of the big icon regardless of the actual tile's position

sounds familiar. is it like this : http://www.byond.com/members/ BYONDHelp?command=view_tracker_issue&tracker_issue=719 ?
If so. add this to your coding world/map_format = TILED_ICON_MAP
Frozenflake wrote:
sounds familiar. is it like this : http://www.byond.com/members/ BYONDHelp?command=view_tracker_issue&tracker_issue=719 ?
If so. add this to your coding world/map_format = TILED_ICON_MAP

No (I was the one that helped you with that)

This doesn't happen with all icons over one tile in size, so there has to be some limit at which it occurs. Please provide a demo project to test.
This did not occur in my tests. In each case the big icon displayed as expected.
Oddly enough I got the problem to show up in subsequent tests, more or less by accident, but once I found that I was able to figure out what was wrong.

Bug fix: Big icons would sometimes display only their lower left corner in the map editor, covered up by gray tiles.