Descriptive Problem Summary:
Problem is simple.
If you enable isometric mode, and fill it with a turf that has a verb, when you right click on a turf, instead of showing a list of verbs that turf has, it shows a list of turfs (which can be highlighted to select a verb).
http://www.byond.com/members/TheMagicMan/files/turfverb.jpg
That picture makes it easier to see. I was right clicking on one turf, but a list of 12 popped up.
Numbered Steps to Reproduce Problem:
Use isometric mode.
Make a turf with a verb (using set src in view())
Fill a map with that turf.
Compile/play and right click on the turf.
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:
Right clicking on a turf shows only the verbs for that turf.
Actual Results:
It shows a list of turfs and their verbs.
Does the problem occur:
Every time? Or how often? Everytime
In other games? Yes
In other user accounts? Yes
On other computers? No idea
When does the problem NOT occur?
When isometric mode is not used.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
None that I know of.
ID:85419
Nov 10 2009, 2:56 am
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this also is making bmp instances when you connect none partitioned turf to a world it can also distort mob icons and menu text
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not too mention even out of the mode he is refering too the turf icons tend to duplicate them selves times over in some cases and replace mobs items.. just thought i would note that
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The ideal behavior in isometric mode is probably to include any atom that has a solid pixel at the spot of the cursor, and then to find out what actual turf is at that spot and include any atom on that turf. Unfortunately, this is a non-trivial problem to solve and will have to wait for a later release.