In response to Megablaze
Maybe Zete should start a new standard.
In response to Albro1
Next you'll ask him to not make poison do damage over time.
In response to Megablaze
I don't see what's wrong with making a poison that takes half of the targets health after a delay.
Frog poison to be exact.
Thunderhorse sounds more like a kicking attack then punching @MegaBlaze
Is this game dead or is it still alive?
Just noticed my post number lol
XD
In response to Hackeo
Hackeo wrote:
Is this game dead or is it still alive?
Just noticed my post number lol
XD

I'm Saying it's dead xD
In response to VixiV
VixiV wrote:
I'm Saying it's dead xD

From Zete hisself his games never die he is working on every last one of them!
Naruto X was sold.
Pokemon Z is too bug ridden to continue, the code is falling apart.
Pocket Football has enough material to launch an Alpha but no one will code it because it's too hard.
Black Fire is too complex of a project for me to do atm, and with the way things are going my life might get more stressfull.
I'm currently working on my Monster Hunter 2D (No name yet) project. http://www.byond.com/forum/?post=1104257


The rest weren't projects that got past the projecting phase.

Questions?
You guys want progress? Here:


Now you know it's not dead.


P.S. God that tree looks horrible, I need to smooth it out.
In response to Zete
I'd love the screeny if the tree was better done, but you pointed that out already.
Yeah I know... The art style isn't easy to do. Also the Trees shadow is supposed to make the grass dark green, to make it fit better into the layers... With that missing it looks even crappier.
Necrobump: Still looking to finish this game, it's my favorite concept/project that I've done... ever.

I have no coder anymore as Kenichi abandoned me, the old Pokemon Z coder (hence why its been down).

So uh, spread the word I guess = Zete wants to work on Black Fire. lol.

my skypes zancrouw, just incase.
Glad to see you're still around dude :)
Good to see you haven't given up. Wish I could help, but good luck on your search for a programmer!
Sorry to those that have been paging me and I couldn't answer, I have indeed found a programmer and have began working back on the game right away, chris(Flame Sage) is the coder for the project (a very long project, so I hope he sticks through).

You guys deserve a screenshot of the current game developement for your undying support :)

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You guys are my motivation! Everytime I come on here I feel like working some more on the game! (not like I didnt feel like it before LOL)
Is this turned based, action, it looks awesome whatever its going to be.
For those that haven't taken the time to read the first page, it'll be a real time action adventure RPG, with an arcade feel due to blocks, dodge rolls and combo system.
Started the shopkeeper engine today.

Are you guys having trouble with your turfs having odd edges where the black meets the turf?
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