Hai hai! now we can put up screenshots! :)
|
I just hope the levels for monsters will be appropriate and not like most DBZ games where things like the Cell Jrs. are above Super Perfect Cell and such. And when the creators barley take into contrast of where balancing is needed and such to know how strong an NPC should be.
|
I promise its going to be very well balanced, we've been testing lately to make sure that combat is smooth and that every option like the basic kick and punch to the smashing, followup hits and blocking all work well and goes so smoothly.
Once we've perfected the battle system we'll go and finish up the base of the blast/beam systems. Once done we'll be able to claim a near perfect battle system. :) |
Chris Gayle wrote:
I promise its going to be very well balanced, we've been testing lately to make sure that combat is smooth and that every option like the basic kick and punch to the smashing, followup hits and blocking all work well and goes so smoothly. Wow only working for two weeks? Sounds like you've been on the team for years. Lulz. Good luck with DBO II . |
Riku 123q wrote:
Once we've perfected the battle system we'll go and finish up the base of the blast/beam systems. Once done we'll be able to claim a near perfect battle system. :) Why would you say that o.o? |
Chris Gayle wrote:
Riku 123q wrote: It just seems like you've done so much for the team in so little time. ;P |
I Finally Get to see The Hypeness in that game. ^_^
PS: Great Combat Icons.