We have succeeded in starting up BLN2. It includes BSOC Icons but those will be taken out in due time. We are using them to actually test the game. A hub will be created soon and everybody will be able to play the game with a player limit set to 25 - 50 (Somewhere Between there)
-GodzGames Team
ID:84017
Oct 17 2009, 3:55 pm
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Oct 17 2009, 3:59 pm
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When exactly will this testing be? And will this compare to any standards of BLN1?
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Currently all we have is Skins, Maps, BSOC Icons Atttack Verb, some special verbs, and more features. I'll release it to about 7 people but no more players than that will be allowed
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It's not that great right now, but im going to add that survival even and fiddle with it to make it more intense.
-------- I'll send you a link to the private server right now |
It's named BLN2 because it is a sequel to BLN1.. obviously.. it uses BSOCs art because we already had the turf codes and felt it would be a complete waste to code other turfs in at the time. So we all just copy and pasted the turf codes and just mapped it a bit.
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Kingmasherr wrote:
It's named BLN2 because it is a sequel to BLN1.. obviously.. it uses BSOCs art because we already had the turf codes and felt it would be a complete waste to code other turfs in at the time. So we all just copy and pasted the turf codes and just mapped it a bit. You make programming turf sound difficult.. If this is your standard you'll never be able to make anything better than BLN. |