Today I have more or less completed a tiny project I started yesterday - MultiToe, a multiplayer board game of connect-4 which can support up to 11 players in funky colors. The colors are kind of tacky, but it works, and I personally love the new strategies you get when you have more players. Do you assume that they are intelligent enough to block, or do you waste a turn of plotting to stop somebody else from winning? Teamwork or everyone for themselves?
I still have to add some type of auto-host and an auto-kick for people taking too long to play - but otherwise, its fully functional, and even works if people log out (and they can log in and keep on playing!)
The game is less than 4k uncompressed, so I might lummoxize it just to see how small it gets. If anybody wants to make a grayscale nautilus icon for me, I could use those as graphics for a graphics mode. *hinthint*
Well, besides finishing touches on my two entries... what next? A third entry, perhaps? :-P
splatty
Jun 10 2005, 5:36 pm
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MultiToe is really fun! Nice job, splatty! =)
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I played it as well, great job on it Splatty, good luck. Also, splatty was hosting it last night, thats where we played it, to help with splatty's bug testing. |
Sounds like fun, can't wait to try it :D
And I love how your friends list goes from shortest to longest! |
Sounds fun. I'll be sure to try it if its ever hosted after I get my comp back online.
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