Game needs population control, badly. It's great to run and go single player, or host game that player join immediately, but you can't have the game run for too long.
For this game to run on a server overtime or all the time it may be sufficient to have the game only start when it detects a player and resets when no one's on.
By the way, I don't see a wild different in different weapons(all seems to be melee) or the difficulty of generals(all seems to go down in one hit). Will this change if there ever be an update?
Possibly. I planned on adding more things like weapons such as weapons (Bows, Spears, things with broader range), but I basically cloned an Officer, and when it spawns it takes the look of an officer of it's kind and not currently fighting. Although, the more levels you try the harder fighting gets. Lu Bu is probably the most powerful mofo in the game. I never really got to finish cause BYOND's updates just about fried the source somehow.
For this game to run on a server overtime or all the time it may be sufficient to have the game only start when it detects a player and resets when no one's on.
By the way, I don't see a wild different in different weapons(all seems to be melee) or the difficulty of generals(all seems to go down in one hit). Will this change if there ever be an update?