ID:826
 
Keywords: 4k, multitoe
Today I have more or less completed a tiny project I started yesterday - MultiToe, a multiplayer board game of connect-4 which can support up to 11 players in funky colors. The colors are kind of tacky, but it works, and I personally love the new strategies you get when you have more players. Do you assume that they are intelligent enough to block, or do you waste a turn of plotting to stop somebody else from winning? Teamwork or everyone for themselves?

I still have to add some type of auto-host and an auto-kick for people taking too long to play - but otherwise, its fully functional, and even works if people log out (and they can log in and keep on playing!)

The game is less than 4k uncompressed, so I might lummoxize it just to see how small it gets. If anybody wants to make a grayscale nautilus icon for me, I could use those as graphics for a graphics mode. *hinthint*

Well, besides finishing touches on my two entries... what next? A third entry, perhaps? :-P

splatty
MultiToe is really fun! Nice job, splatty! =)
What the heck? >_>
Where can we go to play it?

I played it as well, great job on it Splatty, good luck.

Also, splatty was hosting it last night, thats where we played it, to help with splatty's bug testing.
Sounds like fun, can't wait to try it :D

And I love how your friends list goes from shortest to longest!
Sounds fun. I'll be sure to try it if its ever hosted after I get my comp back online.
I suggest breaking the mold and writing a big full game. :)
Sweet :) I liked it, fun party game, as ye old BYOND would say.
It was tons of fun. Look out BYOND! Here comes Multitoe!