ID:824283
 
Keywords: blurry, interface, map
(See the best response by Pirion.)

Alright so for my first question, I'm using an interface for my Title screen and Character creation window and I would like to know how to hide the Options and Messages window when the project is run.

My second question is how can I prevent my icons from becoming blurry when I change the map size in my interface.
Best response
For the first one, you need to make a window the default window and for it to be visible. If you don't - options and messages takes this role.

For the second question, it needs to disable the stretch to fit option.
The thing is I have 4 title windows and I've unchecked their visibility and one of them is randomly called when the game is run while the default window is invisible because I don't the player to see it.
Well, a workaround is to have the default window at 100% transparency but visible.

Note that the game will not be closed unless the default window is closed though, it may cause some players a little discontent.
That solution would also force the game into running in Software Rendering mode, which could cause a lot of slowdown for certain users.