runtime error: Cannot modify null.delay.
proc name: Move (/mob/Move)
usr: Asterr (/mob)
src: Asterr (/mob)
call stack:
Asterr (/mob): Move(Tile (10,7,1) (/turf/Tile), 8)
Asterr (/mob): Move(Tile (10,7,1) (/turf/Tile), 8)
Problem description: When I run my game and kill a monster, I get this message and i'm not quite sure what exactly the problem is. I'm new to coding and help would be much appreciated, thanks.