Stephen001 wrote:
Actually, I guess movement then play the tutorials.
To be fair, the game is not the sort of game that would facilitate a tutorial.
The controls are simply, and consist of a mouse button, and... 6 keyboard keys.
The objective is also very simple. If it is deathmatch mode, kill the enemy. If it is proection mode, kill the enemies king.
As I said, I can add help to make this stuff more obvious.
But that is all I can do. I can make it easier for them to learn how to play, but I cannot make them good players.
I can tell someone that riflemen shoot small guns, tanks shoot big guns, and planes drop bombs. That doesn't magically turn them into a military genius like Sun Tzu, capable of winning any war.
It just means they know what they are working with. Not how best to and when best to use it.
Which is the same case here. While in practise mode, I can tell them, use the mouse to move, click enemies to target them and so on.
But I cannot make them good at playing the game.
Knowing how to play in the basic sense not surprisingly makes the difference between being able to play well and play badly.
To be fair, the game is not the sort of game that would facilitate a tutorial.
The controls are simply, and consist of a mouse button, and... 6 keyboard keys.
The objective is also very simple. If it is deathmatch mode, kill the enemy. If it is proection mode, kill the enemies king.
As I said, I can add help to make this stuff more obvious.
But that is all I can do. I can make it easier for them to learn how to play, but I cannot make them good players.
I can tell someone that riflemen shoot small guns, tanks shoot big guns, and planes drop bombs. That doesn't magically turn them into a military genius like Sun Tzu, capable of winning any war.
It just means they know what they are working with. Not how best to and when best to use it.
Which is the same case here. While in practise mode, I can tell them, use the mouse to move, click enemies to target them and so on.
But I cannot make them good at playing the game.