*Attacking system done
-All the features making the attack system fully capable, are NOT done
--Units to flesh out system in the works (a little past icon stage)
--Revisions to units coming up (including individual stats and special abilities..quite possibly even icons also)
With the changes to the attack system, some features will become obsolete and others will be added, so the interface will also be in necessary need of change. I'll try to stick with the within a month scope but can't promise it nor promise near perfection.
With that in mind, I may release a strictly playable version minus a fully overhauled interface..Sure it'll be less pretty or slightly less convenient, but it'd still be pretty playable.
Aug 20 2009, 10:39 am
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I liked the game but I think you should change the Pixel Art. It's pretty flat last time I played. And you should host it so we can play multiplayer once in a while.
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Troy1121 wrote:
I liked the game but I think you should change the Pixel Art. It's pretty flat last time I played. And you should host it so we can play multiplayer once in a while. Thanks and I pretty much agree with the pixel art, its truly not my specialty. As for hosting, I'm tempted to but in comparison to the newer version, I sort of feel its unnecessary. But I'll look into it if the update seems it'll be longer than I expect. |
Being on the map by yourself is a bit boring, but it has potential. Maybe you should make a Classified Ad in the Art society and on BYOND Action.
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Troy1121 wrote:
Being on the map by yourself is a bit boring, but it has potential. Maybe you should make a Classified Ad in the Art society and on BYOND Action. Thanks, I'll look into it. |