Descriptive Problem Summary:
When working with dual-screen seutp where one monitor is rotated, a gray box at the bottom of the map, just above the scroll bar, extends upward to obscure the map. The problem occurs first at a resolution of around 1200, and becomes worse as the resolution gets higher.
Numbered Steps to Reproduce Problem:
The bug can also be reproduced on a single monitor by rotating the display while Dream Maker is open:
1) Open Map in the Map Editor.
2) Fullscreen.
3) Rotate display 90 degrees.
4) Look at Map Editor.
There is a another bug report that suggests that the bug pops up in another scenario, but taht wasn't reliably reproduced.
Other Versions & Computers:
I have gone back through various versions of BYOND and all of the seem to have the bug. I have reproduced the bug on two desktop computers and a laptop. One desktop has Windows XP Home, one has Vista Home Premium, and the laptop has Vista Home Basic.
Workarounds:
Use one monitor.
Rotate the display back to it's original position every time you wish to use the map editor.
Move DM to the other monitor a whenever you wish to use the map editor.
Use a vertical resolution of 1152 or less (not feasible on LCDs or plasma screens due to native resolution and scaling).
ID:79740
![]() Aug 19 2009, 3:17 am (Edited on Aug 29 2009, 7:47 pm)
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I have confirmed this bug, it seems to only happen when you turn your screen while DM is open, re-opening the program seems to fix the issue.
I don't understand what it is that is in your way though when you rotate your screen, if it is something used by the program but not meant to be seen, it should be invisible rather than sized at 0 width, because depending on how the program works that turns the screen, it might be making it resize, meaning it will become visible when it wasn't supposed to be. I had a program that used a control with 0 width, but since I hadn't set it to invisible, resized itself when I turned my screen, and the fix was to set the invisibility instead. EDIT:Oh, and, if you rotate your screen, re-open DM as the fix described, then turn your screen back, that box that covered the bottom before the fix will now cover the right side. ALSO, if you rotate back to the resolution without the bug, it will seem to fix itself, meaning whatever size you opened up DM when you were in it will be the fixed one. |
Superbike32 wrote:
I have confirmed this bug, it seems to only happen when you turn your screen while DM is open, re-opening the program seems to fix the issue. The problem is that if you have two screens like I do, one normal and one rotated, the bug will happen everytime you open DM. |
To my knowledge I would need two video cards to be able to hook up a second monitor, and if I didn't I don't think I would have the needed things to hook up one without a second video card anyways.
I even looked at the back of my computer for two ports, possibly an on-board video and non-on-board, but all I have is my on-board video card. |
Superbike32 wrote:
To my knowledge I would need two video cards to be able to hook up a second monitor, and if I didn't I don't think I would have the needed things to hook up one without a second video card anyways. You don't have to have two video cards in order to use two monitors. There are other ways to go about doing it. But it could certainly help. I know my video card supports dual monitors. |
Superbike32 wrote:
To my knowledge I would need two video cards to be able to hook up a second monitor... I have three cards that each support two monitors. Two of them are bridged in the same computer. If I had the money and the desk space, I could use a quad screen setup. |
Yea, but, you would have to be able to hook up two monitors, my video card has one blue monitor port, is there another way like usb, serial, etc... that would allow the monitor to work?
If so, would it be easy to find a way to convert the blue default input to it? Also, my input has hdmi, is there a way to hook up a computer through hdmi? my computer has no hdmi port, so maybe possibly a card? |
Take that question to Computers & Technology and I would gladly (probably not) answer it there.
The point is that I have two monitors, they both work, one is rotated, and there is a graphical bug. |
Not only by what you said do they have to have a dual screen but one supporting turning the screen as well, which is also pretty rare in itself.
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I hate you alot. No, it is not pretty rare. Even the most basic of video cards support rotating the display. If your computer can support two monitors, there is a 99.9% chance that it can also support a rotated display for at least one of them.
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It CAN be turned, however, it does not mean that the monitor itself is meant to rotate, they have a base, and a non-rotating screen, sure, you could technically pick it up and leave the base sticking to the left or right or up, but, very few screens actually are by design meant to rotate.
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Who the hell cares if the monitor itself can rotate? That has nothing to do with testing this, dude, shut the hell up.
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It doesn't help test, but, if someone is using non-rotating monitors and still rotates it, thats the problem right there, someone being idiotic.
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Well, the bug can be found with only one screen, possibly even without rotating screens, going to smaller/larger resolutions while DM is open, either way, if they fix it for one monitor, it is likely to leak into dual-monitors being fixed.
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Why couldn't you mark the original as the duplicate? The original was neither confirmed nor reproducable.
Mine reports the same bug happening in more scenarios, versions, OS's, shows how to reproduce the bug, and has been confirmed. Now this bug report will be ignored. |
You said the same thing happens in issue 89. This issue came later, ergo it is the duplicate. It may well have more information; both will be looked at when the opportunity presents itself.
The original actually might be easier to reproduce as it makes no mention of turning monitors sideways or needing a second monitor to reproduce, both of which are pretty much out of the question at my end. |
1) Open Map in the Map Editor.
2) Fullscreen.
3) Rotate display 90 degrees.
4) Look at Map Editor.
On a single monitor, there is no reason to worry. On a dual screen like I have, with my main monitor sitting in its normal position and one sitting rotated, this glitch is hard to avoid and really inconvenient.