Descriptive Problem Summary:After taking a mobs icon through color swap you can not change it's icon_state.
Numbered Steps to Reproduce Problem:make a mob and run its icon through swap color and then have a process change the icon state
Code Snippet (if applicable) to Reproduce Problem:
Expected Results:Mobs icon changes state.
Actual Results:Mobs icon does not change state.
Does the problem occur:
Every time? Or how often?Every time
In other games?Maybe, other games we use swapcolor on dont change the players state.
In other user accounts?Yes
On other computers?Only one to test.
When does the problem NOT occur?When SwapColor has not been used.
Workarounds:
Really isnt a good workaround.
ID:77536
![]() Jul 25 2009, 9:49 pm
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Not a bug
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![]() Jul 26 2009, 7:41 pm
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You need to post a code snippet with this issue. The steps to reproduce the problem are not clear without accompanying code.
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Lummox JR wrote:
You need to post a code snippet with this issue. The steps to reproduce the problem are not clear without accompanying code. You can just simply do something like mob/proc/swap() var/icon/I = new('player.dmi',"state 1") I.SwapColor(10001,20002) src.icon = I mob/proc/change() src.icon_state = "state 2" after change is done with the swapcolor icon it will remain on state 1. |