I'm currently writing an article for Dream Makers giving an introduction to vectors and the jt_vectors library. As part of it, I'm writing a few demos to show how to use them.
Here's a little taste of the first one that's ready. For sure it's not going to win any prizes for graphics or sound design, but it's reasonably fun to play with. See if you can shoot all 25 targets!
![]() Jul 16 2009, 11:14 am
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That's insane! When is your article going to be done?
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That's pretty cool. I missed the announcement on that library and always wondered what it did. I'll have to look into it further.
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I've played with that library ever since I made my "What May Be a Space Game." Not that I really have worked on it recently :\.
I also made a Missile thing that follows you while you fly around, and leaves a trail. I'm not much for blog posts, though. Now my pixel based games use IP_px, but I don't release anything or even work on anything for more than a couple days :\ |