mob
icon = 'person.dmi'
var
hp = 10
str = 5
def = 2
turf
grass
icon = 'person.dm'
icon_state = "grass"
turf
water
icon = 'person.dmi'
icon_state = "water"
density = 1
world
name = "My First Game."
turf = /turf/grass
is there anything wrong with this code because it says "due to compilation errors the object tree cannot be trusted for map generation." I've done CTRL+K and it says error unable to open "world.dmm"
I'd really like some help on this because I've seen people talking about this but I can't find a solution :/