Space Station 13

by Exadv1
Space Station 13
Stay alive inside Space Station 13
ok , well walking up to a guy and killing him aint cool if you just did it for no reason and you arent roleplaying. but i am pissed at the situation that the admins are always breathing down the neck of people instead of letting the game run while moderating some things. this applies to griefing in that you kill someone(lets say you have a reason), and then get a admin pm saying why did you do that??!! you answer them and get a response like(your a retard bla bla bla) and get banned for a ridiculous time. but killing is a part of the game if its done right.

I remember one game where i played and called myself Unknown. and decided id be a serial killer, so i went about planning how to kill people and tricking them into thinking i was good and then murdering them( ended up killing 6 people) and it created a nice roleplay enviroment where no one knew who the killer was and bodies kept appearing, so i think you cant completely ban killing. i was banned from a server because while apprehending a psycho he died of his injuries, even though i was going to clone him and put him in jail nop, i got banned.
I would love for this game to have two bases, two teams. Your team would try to improve the base and defend it from the others from blowing you up. Security to keep things in order and keep the enemy out and engineers keeping the station working, etc, etc. Getting to the other base would require cooperation, especially from the engineers to build a shuttle. It would certainly make the griefers happy and the role players happy. Right now, every server is packed full of admins that have absolutely no life but to ban people for idiotic reasons while letting real griefers roam around.

I mean seriously, just try to have a little bit of fun on some of these servers and you will get banned. I got banned for locking myself in a room and igniting plasma to cook myself during the last minute when the shuttle was leaving. The admin asked me why, then two seconds later he says too late and bans me, didn't even get a chance to type.
In response to Jugo69
Jugo69 wrote:
ok , well walking up to a guy and killing him aint cool if you just did it for no reason and you arent roleplaying. but i am pissed at the situation that the admins are always breathing down the neck of people instead of letting the game run while moderating some things. this applies to griefing in that you kill someone(lets say you have a reason), and then get a admin pm saying why did you do that??!! you answer them and get a response like(your a retard bla bla bla) and get banned for a ridiculous time. but killing is a part of the game if its done right.

I remember one game where i played and called myself Unknown. and decided id be a serial killer, so i went about planning how to kill people and tricking them into thinking i was good and then murdering them( ended up killing 6 people) and it created a nice roleplay enviroment where no one knew who the killer was and bodies kept appearing, so i think you cant completely ban killing. i was banned from a server because while apprehending a psycho he died of his injuries, even though i was going to clone him and put him in jail nop, i got banned.

Wrong. Every server has it's own rules, it's own play style and it's own goal.

In response to Squizzle
Squizzle wrote:
SS13 is a role playing that is right.

Role play, you say, so tell me why it is a problem to role play as a murderer and let the "security" hunt me down or try to.

I guess free-form roleplay doesn't apply here.

"Tell me why it is a problem to roleplay as a murderer."
Sounds very fair to me. :3

How the flying fish freckles does a murderer get on board a five million jillion USD space station!? One which your character would have to pass tons of tests and stuff to prove that, oh, they're NOT some crazy-ass murderer!?
I do have one thing to say about this topic, I personally have been, apperently, been blessed with the fortune of not running into crappy Admins, so I can't give an example of a pointless ban but I can say one thing though, Greifing is good in moderation, when called for IE when you are syndicate and can't get into the station out of someone's POV, so you instinctively bust down a wall, that is moderated greifing. However if you just play to game to get in the middle of the station to blow up the captian with a bomb from science (And you aren't traitor), mean you are just being a jerk and should not play the gaPr
Honestly, I KIND OF agree. You can't even cyber or anything because ''kids play this game''. Are you fucking kidding me? People swear all the time such as me, you beat people to death with saws, and then they say ''nuuu dont have natural sox, kids pleh this gem, u can saw people thouugh, bloood everwyerhe sifs fun!''
Not saying that I cyber but come on, SS13 isn't aimed towards kids. And also, getting banned for self defense killing when someone is about to murder you is also retarded.
In response to Justin4478
Justin4478 wrote:
I do have one thing to say about this topic, I personally have been, apperently, been blessed with the fortune of not running into crappy Admins, so I can't give an example of a pointless ban but I can say one thing though, Greifing is good in moderation, when called for IE when you are syndicate and can't get into the station out of someone's POV, so you instinctively bust down a wall, that is moderated greifing. However if you just play to game to get in the middle of the station to blow up the captian with a bomb from science (And you aren't traitor), mean you are just being a jerk and should not play the gaPr

Also it's griefing, not greifing, why are retards not bothering to spell it right.
To me griefing is pointlessly trying to bother other people, trying to ruin their round of play. I do not have an issue where a player plays a murdered, or roleplays a character with such a short temper that even a slight argument can lead to him killing. But this should be thought out before, and not suddenly decided on in the round, and players need to keep themselves in check to stay in character...

I do mind a server where I log on, walk down the hall and get tazed by a random guy then dragged out an airlock, and have to spend the next 45 minutes ghosting... You say griefing is fun for all? It certainly wasn't for me then... (I checked, he wasn't an antag, and it wasn't even an antag round... and he didn't seem to have much point in his actions than to hunt down anyone alive and kill them).

I do agree that some admins on some servers over administer, limiting even what kind of character you can roleplay, but it's their server and they can lay down the rules. Rules that are too restrictive will lead to empty servers, which will then in turn kill the server and fix the problem.

There's a fine line between intentionally trying to ruin another players game experience, which I do not support, and roleplaying a character (even a murdered) who will make the round better and more fun to play. I would be very happy to even be murdered (in-game) if it enriches the round, rather than detracts from it. Did he kill me because the player was an asshole, or did the argument our characters had simply lead to him killing me? Then it might be fun to watch him try to hide the evidence and maybe be forced to kill others who were getting too close to learning the truth. And it would certainly be fun to see his reaction when I'm cloned and walk back into the bar and strike up a conversation with him again...

But such a character needs to be a rare event, rather than common place, because otherwise you lead to free-for-all rounds where no character can really expand and non-griefers can't enjoy themselves too...
If you're into being a robust son-of-a-gun, with mild RP, check out ISS Leviathan.

[/shamelessadvert]
Situation is pretty complicated here,because when youre syndicate you can theoretically grief,but,well,if i would be admin i would suggest banning constant griefers from whole byond,destroying game is not fun at all,this is RolePlay,search for deathmatch if you wanna piece of shit like grief..
OP: I GOT BANNED FOR BEING AN IDIOT WAAAAAAAAAAH
In response to Robstailey
Robstailey wrote:
Alright, let me end this shit for yall.


First off, you're using the term "grief" completely wrong. PvP is one thing, griefing is another entirely.

The term grief was invented to describe player behavior that makes the game unplayable or not fun, and is outside the intended scope of the game design.

So no, the game was not "intended for griefing". No game is. That much is intrinsic in the very definition of the term "grief".

Now, there are indeed various horrible ways to kill, hurt, torture, imprison and otherwise drive your fellow crew up the wall. All that is great. I love it.

BUT

That doesn't mean utilizing these various means of demise are the PURPOSE of the game. Like someone said above, SS13 is a Roleplaying game. The purpose of the game is to inspire the players to create characters, relationships, and, most importantly, stories.

The aliens, lasers, explosions, and whatnot are all merely tools with which to convey and move along those stories.

The real genius of the game is how it manages to make death a tangible risk for the player. When regular rounds can last upwards of an hour, being dead can really suck. And that is great. Why?

Because if you could respawn so easily dying wouldn't matter. In a roleplaying game like this, death has to have weight.

So if you just go around killing each other the game becomes meaningless and boring in a hurry- hell, you might as well go play CoD.

^ THIS. READ IT. Also the thing is that it is a ROLE-PLAYING game. However I would suggest making a "creative" SS13 server. Now anyway, go fuck yourself and play COD.
Ugh, why are you all arguing about a dumb 2d spaceman game? Just follow the rules of the servers and choose to play or not play on said servers.
because Lazors
In response to Flamadon
Flamadon wrote:
Robstailey wrote:
Alright, let me end this shit for yall.


First off, you're using the term "grief" completely wrong. PvP is one thing, griefing is another entirely.

The term grief was invented to describe player behavior that makes the game unplayable or not fun, and is outside the intended scope of the game design.

So no, the game was not "intended for griefing". No game is. That much is intrinsic in the very definition of the term "grief".

Now, there are indeed various horrible ways to kill, hurt, torture, imprison and otherwise drive your fellow crew up the wall. All that is great. I love it.

BUT

That doesn't mean utilizing these various means of demise are the PURPOSE of the game. Like someone said above, SS13 is a Roleplaying game. The purpose of the game is to inspire the players to create characters, relationships, and, most importantly, stories.

The aliens, lasers, explosions, and whatnot are all merely tools with which to convey and move along those stories.

The real genius of the game is how it manages to make death a tangible risk for the player. When regular rounds can last upwards of an hour, being dead can really suck. And that is great. Why?

Because if you could respawn so easily dying wouldn't matter. In a roleplaying game like this, death has to have weight.

So if you just go around killing each other the game becomes meaningless and boring in a hurry- hell, you might as well go play CoD.

^ THIS. READ IT. Also the thing is that it is a ROLE-PLAYING game. However I would suggest making a "creative" SS13 server. Now anyway, go fuck yourself and play COD.

I concur with this statement
In response to SuperToby12
SuperToby12 wrote:
Honestly, I KIND OF agree. You can't even cyber or anything because ''kids play this game''. Are you fucking kidding me? People swear all the time such as me, you beat people to death with saws, and then they say ''nuuu dont have natural sox, kids pleh this gem, u can saw people thouugh, bloood everwyerhe sifs fun!''
Not saying that I cyber but come on, SS13 isn't aimed towards kids. And also, getting banned for self defense killing when someone is about to murder you is also retarded.

You love yourself don't you?
In response to Capt matt4
Capt matt4 wrote:
SuperToby12 wrote:
Honestly, I KIND OF agree. You can't even cyber or anything because ''kids play this game''. Are you fucking kidding me? People swear all the time such as me, you beat people to death with saws, and then they say ''nuuu dont have natural sox, kids pleh this gem, u can saw people thouugh, bloood everwyerhe sifs fun!''
Not saying that I cyber but come on, SS13 isn't aimed towards kids. And also, getting banned for self defense killing when someone is about to murder you is also retarded.

You love yourself don't you?

He sure does!
In response to Sariiras
Sariiras wrote:
Capt matt4 wrote:
SuperToby12 wrote:
Honestly, I KIND OF agree. You can't even cyber or anything because ''kids play this game''. Are you fucking kidding me? People swear all the time such as me, you beat people to death with saws, and then they say ''nuuu dont have natural sox, kids pleh this gem, u can saw people thouugh, bloood everwyerhe sifs fun!''
Not saying that I cyber but come on, SS13 isn't aimed towards kids. And also, getting banned for self defense killing when someone is about to murder you is also retarded.

You love yourself don't you?

He sure does!

AYE SIR!
In response to Capt matt4
Capt matt4 wrote:
Sariiras wrote:
Capt matt4 wrote:
SuperToby12 wrote:
Honestly, I KIND OF agree. You can't even cyber or anything because ''kids play this game''. Are you fucking kidding me? People swear all the time such as me, you beat people to death with saws, and then they say ''nuuu dont have natural sox, kids pleh this gem, u can saw people thouugh, bloood everwyerhe sifs fun!''
Not saying that I cyber but come on, SS13 isn't aimed towards kids. And also, getting banned for self defense killing when someone is about to murder you is also retarded.

You love yourself don't you?

He sure does!

AYE SIR!

wtf
Griefing in moderation is an excellent thing so long as it is creative and adds to the experience of others in an interesting way. Killing random people with a crowbar is pointless and just pisses people off, but deciding to mess with someone in subtle ways can be a heck of a lot of fun.

I often play an engineer and once I get the singularity up, stoke the furnaces and ensure the solar panels are online I'll await or request orders from the CE. More often than not the CE ignores me, is a traitor or isn't even present in the round. I'll take my requests for orders up the chain of command and if I don't receive any I become the "vengeful engineer" character. Strange things will begin happening. The captain will wonder why the doors to his quarters are suddenly ajar, for example. A valuable item might go missing from a secured location.

The little things can mess with people and launch investigations, paranoia and even manhunts. When I'm standing around in Engineering listening to everyone get eaten by a changeling for the tenth time in a row I decide to make my own fun.
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