obj
verb
get()
set category=null
set src in oview(1)
src.Move(usr)
drop()
set category=null
set src in usr
src.Move(usr.loc)
Problem description:
I have doors set as objects because later on in my game players will be able to build them. I have a Get verb before all of my objects in my tree code shown above to keep myself from writing the get() verb for every item. But doors have a get verb which I don't want them to. Is there a way to hide that verb for certain objects?
You'd want to do something like: