Factions:
Factions will play a big role. There are 2 factions that a player can choose to fight alongside.
- Infected:
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The first faction is the infected. These are superhuman beings that have been in direct contact with the virus and have lost their sanity and become monsters that kill others. Infected naturally have grown stronger then an average human and can use their bio-mass as a weapon to destroy their enemies. They are extremely fast and agile. They lack in ranged combat but make up for it in close combat. There are different variants of infected. Each one with different types of bio-mass such as the Leader Infected (which only appears in VIP mode) is extremely strong and capable of even destroying APCs, tanks and helicopters in a couple of swoops. The main objective if you're infected is to destroy the military base stronghold or kill their Captain (applies only to VIP mode).
Pros:
- You are durable and can take quite a beating before going down.
- You have superhuman reflexes, agility and strength.
Cons:
- Hive strongholds are not very durable and have no protection.
- You are extremely vunerable to bloodtox. - Military:
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The second faction is the military. They will have access to quite a vast amount of firearms, vehicles and other hardware. Their base is very durable and protected by unmanned auto-turrets. The main objective if you choose to be in the military faction for a round is destroying the infected hive stronghold which is found by killing players on the infected team. If a round is VIP mode then the military will have another task of protecting their Captain (VIP chosen randomly) and killing the leader infected.
Pros:
- Have access to very durable and destructive military vehicles.
- Have access to destructive/heavy firearms.
- Have a well fortified base stronghold with turrets.
Cons:
- You will be very vunerable to other infected (You are only human).
- Your speed is only that of a normal human, you will not be able to perform superhuman feats like infected.
Round-based:
The game will be totally round-based with 2 modes to start with until I add more. These are as follows:
- Strongholds
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In this mode both teams objective is to destroy the opposing enemy base.
- VIP + Stronghold
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In this mode both teams objective is the same as strongholds with an added victory condition: kill the leader of the opposing team (Captain & Leader Infected).
Moving away from the key system:
I've decided to move away from the BYOND key system, so I decided to create my own registration system using the interface and a database that will store the players information (username, password etc) so players that join do not necessarily need to use the same key in order to play. Just login with their registered username & password they signed up with. You can see this in action in one of the screenshots below.
These are only a few ideas that I have in mind (although the database and registration system is functioning). I'll post again with a progress report when I have more done. Until then I'll leave you with a few of the interface screenshots.
Welcome Screen
Registration Screen
Password Recovery Form
Main Window