function Start(){
menuAreaNormalised = Rect(menuArea.x * Screen.width -(menuArea.x * 0.5),menuArea.y * Screen.height -(menuArea.y * 0.5),menuArea.width,menuArea.height);
}
Now menuAreaNormalised and menuArea are both Rect type variables. This code with some other code is able to achieve the result of this.
Link to the pic = http://files.byondhome.com/Djdovis/Untitled3
Anyways menuArea has the X value of 0.1 and the Y value of 0 . So this box should be positioned in the corner of the screen. I use this for positioning a label.
GUI.Label(Rect(gameLogo), gameLogoTexture);
gameLogo is a Rect type variable with the Y value of 0. So shouldnt the label be touching the very top of the screen? I am sorta confused about this code. Could somebody explain it to me?
that's their help forum.